Wizard: I’d like to procure one of these constructs for further study.
Barbarian: I procure it for her.
Barbarian: I procure it a bunch of times, with my axe.
- spanish and italian: So THESE words are feminine and THESE words are masculine, and you ALWAYS put an adjective AFTER the noun.
- french: haha i dont fuckin know man just do whatever
- german: LET'S ADD A NEUTRAL NOUN HAHA
- english: *shooting up in the bathroom*
- gaelic: the pronounciation changes depending on the gender and what letter the word starts and ends with and hahah i dont even know good fucking luck
- polish: here have all of these consonants have fun
- japanese: subject article noun article verb. too bad there's three fucking alphabets lmao hope your first language isn't western
- welsh: sneeze, and chances are you've got it right. idfk
- chinese: here's a picture. draw it. it means something. it can be pronounced four different ways. these twenty other pictures are pronounced the same but have very different meanings. godspeed.
- arabic: so here's this one word. it actually translates to three words. also pronouns don't really exist. the gender is all in the verb. have fun!
- latin: here memorize 500 charts and then you still dont know what the fuck is happening
- sign language: If you move this sign by a tenth of an inch, you'll be signing "penis"
- russian: idk man its pronounced like its spelt but good fucking luck spelling it
- Greek: so basically we're going to add 15 syllables to every word you know and assign it one of 3 genders at random. Also good luck figuring out where to put the accents you piece of shit
So Mojang sold out to Microsoft.
This bothers me a great deal for several reasons.
First, let’s talk about ideology. Minecraft
is was an indie game. Notch once stated that one of the reasons Minecraft was not available on Steam was because (as much as he loves steam) he wanted to maintain that independent games can be successful on independent platforms, not relying on another for distribution. While I wished that Minecraft were on Steam, I respected the reasoning for keeping it independent.
My experience with Microsoft’s gaming systems has not been a good one. I’m not talking about Xbox or Xbone, I’m talking about trying to play a game on Steam that Microsoft felt necessary to pile their DRM onto. It took me days to get Dark Souls to work, not because of hardware problems, but because Microsoft’s gaming DRM could not connect to its servers. DRM is a troublesome technology and a double-edged sword (one that seems to hit legal players more often than not). I’m not saying that I think Minecraft will have its launcher layered with Microsoft DRM, but I don’t doubt that they’ll have people migrating their Mojang accounts into Microsoft accounts.
Microsoft is NOT an impartial player in gaming world (for obvious reasons). Minecraft is available on a huge number of systems and OSs, the majority of which are direct competitors to Microsoft. Minecraft is Java based, so they can’t really sabotage Mac or Linux users, but as far as gaming platform and mobile devices go, I don’t know if we can expect the same. Maybe “sabotage” is a strong word, but I would not be surprised if Xbox and Windows Phone (which I don’t think has Minecraft yet, but no doubt will get it) began getting preferential treatment in the development side of things. It won’t pass PC versions, but the PS4 version is developed separately from the Xbox version, to my knowledge.
Staff at Mojang be changing. So far, the bulk of the staff has remained, but who can say how long that will last?
Another thing is that Mojang is more than just Minecraft. They publish Cobalt and made Scrolls. My main concern is for Scrolls, which is a fun game that (Mojang recently announced) has trouble retaining players (which I blame on not enough players in the community due to the game’s price, but that’s another discussion). Under new management, I predict that Scrolls will change drastically or (more likely) be dropped.
Minecraft was a cultural phenomenon; it was the indie game. I’ve no doubt it will remain just as popular, but it will no longer be the ongoing tale of a small, Swedish game company and their rise to fame. It’s not about the power of free-thinking game designers and what can be accomplished when you interact with your community and do something fresh. Minecraft is now just one of Microsoft’s many franchises.
Minecraft is a game that means a lot to me and I guess I just don’t trust it in the hands of Microsoft. I understand Notch’s reasoning for selling and I sympathize with what he’s been going through, but I don’t think that Microsoft was the right choice.